Monthly Archives: October 2011

Asura’s Wrath unleashes February 21

Capcom reveals release date for Xbox 360 and PS3 action game, confirms Vita version of Ultimate Marvel vs. Capcom 3 to follow February 22.

 

Capcom only has to hold back its anger a few more months. The publisher today announced that it will direct Asura’s Wrath at North American retailers starting February 21, 2012, with the PlayStation Vita version of Ultimate Marvel vs. Capcom 3 hitting the next day.


Do not troll this man.

Following in the over-the-top footsteps of Capcom games like Devil May Cry and God Hand, Asura’s Wrath is an eccentric action game from CyberConnect2, the studio behind the .hack series. The game follows the variably armed and very angry Asura as he pursues a group of seven “Guardian Generals” who killed his wife (framing him in the process) and absconded with his daughter.

February 22 marks the wide release of the PlayStation Vita, and Capcom’s supporting the launch of Sony’s second handheld with a portable version of Ultimate Marvel vs. Capcom 3. Set for release on PS3 and Xbox 360 Nov. 15, Ultimate Marvel vs. Capcom 3 builds on the vanilla version of Marvel vs. Capcom 3 with a dozen new fighters, including comic crusaders like Ghost Rider and Dr. Strange, and Capcom icons like Phoenix Wright and Strider. The Vita version will contain the same content as its console counterparts, but will also make use of the system’s touch screen and networking capabilities.

For more on the two titles, check out GameSpot’s previous coverage of Asura’s Wrath and Ultimate Marvel vs. Capcom 3.

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Asura’s Wrath unleashes February 21” was posted by Brendan Sinclair on Sat, 29 Oct 2011 11:43:54 -0700

Asia Shippin’ Out Oct 30-Nov 5: Uncharted 3, LotR: War in the North

Treasure hunting, north warring, and star exploring are the main agendas of this week’s releases.

 

If gamers thought that there would be a cooling-off period between big release weeks, they were wrong. The week of October 30 is anything but empty, with Naughty Dog’s anticipated sequel Uncharted 3 helming the onslaught.

The game puts main character Nathan Drake in another treasure-hunting odyssey spanning across the globe. The third title was praised recently for its combat, level design, and story pacing, alongside its plethora of multiplayer options. For more information, check out GameSpot’s review. Gamers in Asia can expect to play this PS3-exclusive title tomorrow.

Next up is The Lord of the Rings: War in the North from Snowblind Studios. The action RPG focuses on different combat scenarios and side-stories told within The Lord of The Rings trilogy. Players will be using different classes of characters and fighting off different range of LotR enemies and fauna. The title will be out this Friday for Asia.

Finally, old- and new-school Sonic fans can check out Sonic Generations for the Xbox 360, PS3, and PC. The title brings in old and recent levels from Sonic The Hedgehog titles, like the Green Hill zone, Sky Sanctuary zone, and Rooftop Run stage. Sonic Generations will be speeding down towards retail shelves tomorrow.

November 1
Uncharted 3 (PS3)
Sonic Generations (PC, Xbox 360, PS3)
The Adventures of Tintin: The Game (PC, Xbox 360, PS3)
James Bond GoldenEye 007: Reloaded (Xbox 360)
Fate/Extra (PSP)
MotionSports Adrenaline (PS3)
Harvest Moon: The Tale of Two Towns (3DS)
NCIS (Xbox 360, PS3, Wii)
JASF: Jane’s Advanced Strike Fighters (PC, PS3)

November 4
The Lord of the Rings: War in the North (PC, Xbox 360, PS3)

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Asia Shippin’ Out Oct 30-Nov 5: Uncharted 3, LotR: War in the North” was posted by Jonathan Leo Toyad on Sun, 30 Oct 2011 20:35:53 -0700

All Zombies Must Die Hands On Preview

We got to play through Doublesix’s latest undead shooter at MCM Expo, and pick the brains of the developer itself.

 

The developer of All Zombies Must Die, Doublesix Games, has said its game is perfect for a Wednesday night in–when you invite your friends round and want to have some multiplayer fun. Playing the game at the developer’s MCM Expo stand, it’s clear to see why.


The game is best played in 4-player co-op.

With four-player local multiplayer (there is no online multiplayer), this game is designed to be played locally with friends. Described as the spiritual successor to Burn Zombie Burn, it’s an isometric shooter-RPG that screams nostalgia. Playing as one of the four main characters; Jack, Rachel; Luxo or Brian, you embark on the hub world, completing a variety of different quests.

Each character has their own tale to tell, with Jack, the classic teenage gamer geek, waking up in the zombie apocalypse. Rachel, Jack’s ex-girlfriend, dumps him because of his gaming addiction, but now finds herself needing the benefit of his years of gaming experience to survive the zombie onslaught. Luxo and Brian find themselves intertwined; Brian needing to collect zombie brains for his scientific research, and Luxo the alien required to collect items that will allow him to learn the lingo.

All Zombies Must Die oozes personality, and is filled with references to classic zombie movies and games. The game is littered with environmental elements that have an effect on enemies. Power cables electrically charge zombies, while nuclear pollution turns them into super-zombies if they aren’t killed quickly.

Each gun feels unique, with shotguns blasting enemies to a pulp, while the SMG provides an effective spray of bullets. One thing the developer is quick to emphasise is the deliberate inclusion of friendly fire, meaning you have to be careful with your ammo. If you’re not, Doublesix says filling a teammate with lead initiates a deathmatch between you.


Too much friendly fire initiates a deathmatch between you and your friends.

Each character has their own main weapon and power in the game. Jack, the character we got a chance to play as, roams around with a shotgun and unlocks the ability to set zombies on fire. All characters can also equip a secondary weapon, ranging from uzis to katanas. The ability to customise guns to increase the probability of certain weapon effects adds another level to the RPG elements of the game. Being able to increase the likelihood of your bullets giving enemies an electric shock or releasing a shockwave means you’re able to choose how to play. Weapon status effects can be applied to any weapon, meaning you don’t have to become too attached to a particular gun.

The game provides what looks to be a strong narrative throughout the campaign and you’re always fed tasks to complete. By killing zombies and completing these quests, you gain experience to level up your characters, either increasing health; attack; defense or speed, meaning you can effectively build your own character classes. We had a blast playing All Zombies Must Die at MCM Expo, and look forward to its full release on PC, Xbox 360 and PlayStation 3 later this year.

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All Zombies Must Die Hands On Preview ” was posted by Brett Phipps on Sun, 30 Oct 2011 09:02:05 -0700

Dynasty Warriors 7: Xtreme Legends Hands-On

We got our hands on with a new version of Dynasty Warriors 7 at London’s MCM Expo.

 

Tecmo Koei is not known for rapidly changing the formula of its long-standing Dynasty Warriors franchise. The publisher is, however, listening to its loyal fanbase, and continues to tweak and refine with every new entry, based on what its fans want.


Xtreme Legends will let you import your Dynasty Warriors 7 saves and DLC into the game.

In Xtreme Legends, the development team has focused on introducing a more narrative-based approach to the game, and bringing environments and their inhabitants to life. Each time you undertake a quest, you are placed in the ’Resident’s Castle’, a derelict city which you are tasked with redeveloping as you progress through the campaign. Littered throughout the town are soldiers, merchants, blacksmiths, and other characters who can provide items for your character, or just offer information about the game’s plot. Running around the map we saw a much more bolstered environment, before heading into the hack-and-slash action, with a more RPG-like slant. This offers a nice respite between the game’s non-stop action sequences.

Heading into battle as Guo Jia, one of the game’s new characters who was voted for by Japanese fans, the game feels very much like classic Dynasty Warriors. We waged war against swarms of enemies, swung wildly with your weapon of choice and took out hundreds of enemies at a time. Each character has two Musou attacks–one ground and one air. Both look impressive and are equally devastating. The other two new characters, Pang De, a returning character from Dynasty Warriors 5, and Wang Yi, look equally impressive in battle. In addition to the main Legend Mode is Challenge Mode, which brings back modes like Bridge Melee and Rampage, as well as two brand new game types, all with online leaderboards.

Dynasty Warriors has always boasted a wide range of playable characters, but in older versions of the game, they have tended to feel too similar in the game. In Xtreme Legends, each character will have their own unique story to tell, as well as two weapons which can be switched during combat. As with previous iterations of the series, characters will each have alternate costumes, with the promise of additional DLC outfits to come in the future.


The game will also include a Encyclopaedia and Gallery.

Unlike Dynasty Warriors 7, all characters will be playable on all levels. Included on the disc of Xtreme Legends there will also be the option to use the Japanese voice-over of the entire cast. Players who own a copy of Dynasty Warriors 7 will also be able to transfer their save data, as well as all their DLC packs, into Xtreme Legends.

It’s clear that Tecmo Koei has attempted to provide a greater sense of narrative depth to the game. And, with the inclusion of a dedicated Encyclopaedia and Gallery in the main menu, the team really want players to become engrossed within the narrative and environments. We know what to expect from a Dynasty Warriors game, and this game is no different in terms of gameplay, but it feels like there has been a real effort from the team to provide a more rounded, complete package this time around.

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Dynasty Warriors 7: Xtreme Legends Hands-On ” was posted by Brett Phipps on Sun, 30 Oct 2011 04:58:39 -0700

Dragon Ball Z: Ultimate Tenkaichi Review

The battles in Dragon Ball Z: Ultimate Tenkaichi look intense and exciting, but dull mechanics prevent the gameplay from channeling any of that excitement.

     

Score: 4.0 / poor

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Dragon Ball Z: Ultimate Tenkaichi Review” was posted by Carolyn Petit on Fri, 28 Oct 2011 19:19:13 -0700

Rune Factory: Tides of Destiny Review

Tides of Destiny makes several good changes to the Rune Factory formula, making for a fun adventure in fantasy farming.

     

Score: 6.5 / fair

Get the full article at GameSpot


Rune Factory: Tides of Destiny Review” was posted by Britton Peele on Fri, 28 Oct 2011 18:19:58 -0700

Dragon Ball Z: Ultimate Tenkaichi Video Review

Carolyn Petit charges up her special attack for this review of Dragon Ball Z: Ultimate Tenkaichi.

 

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Dragon Ball Z: Ultimate Tenkaichi Video Review” was posted by franka on Fri, 28 Oct 2011 18:15:00 -0700

inFamous: Festival of Blood Review

Festival of Blood offers a taste of the Infamous experience–great exploration hampered by frustrating combat.

     

Score: 7.5 / good

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inFamous: Festival of Blood Review” was posted by Tom Mc Shea on Fri, 28 Oct 2011 17:40:37 -0700

Dragon Ball Z: Ultimate Tenkaichi – On-line Match Gameplay Video

Jump on-line to battle your friends in this clip for Dragon Ball Z: Ultimate Tenkaichi.

 

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Dragon Ball Z: Ultimate Tenkaichi – On-line Match Gameplay Video” was posted by franka on Fri, 28 Oct 2011 17:36:54 -0700

Return to Isla Nublar – Jurassic Park: The Game Video

Check out a behind-the-scenes video for Jurassic Park: The Game Video taking you back to Isla Nublar.

 

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Return to Isla Nublar – Jurassic Park: The Game Video” was posted by MikeTao on Fri, 28 Oct 2011 17:07:26 -0700