Monthly Archives: November 2012 - Page 2

Call of Duty beginning to slow, says analyst

Sterne Agee industry watcher estimates Black Ops II sales down 15 percent against Modern Warfare 3.

 

A note to investors from Sterne Agee analyst Arvind Bhatia today claims the Call of Duty brand is beginning to show signs of fatigue.


The industry watcher expects that unit sales of Call of Duty: Black Ops II are tracking down double digits against last year’s Call of Duty: Modern Warfare 3.

According to retailer checks, some shops were down as much as 20 percent, Bhatia said. In total, it is his estimation that first-year sales for Black Ops II will decline 10-15 percent from those of Modern Warfare 3.

If accurate, this would be the second year running that the Call of Duty brand has declined year-over-year. The first came last year, Bhatia said, when Modern Warfare 3 was down 5 percent against sales of the original Call of Duty: Black Ops.

“It goes without saying that weakness in this franchise is a cause for concern,” Bhatia said.

Bhatia attributed the weakened Black Ops II sales to three possible factors, the first of which is an overall lower average review score compared to Modern Warfare 3. The second is the game’s release proximity to high-profile competitor Halo 4, which itself had a banner debut, recording day-one revenue of $220 million. Third, Bhatia believes Black Ops II’s release just one week ahead of Thanksgiving may have caused some gamers to hold out on purchasing in hopes of scoring a deal on Black Friday.

Earlier this month, Activision announced that Black Ops II netted $500 million during its first 24 hours, cruising past Modern Warfare 3’s day-one haul of $400 million. Importantly, though, Modern Warfare 3’s figure only accounts for North American and European sales, while Black Ops II’s factors in all regions.

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Call of Duty beginning to slow, says analyst” was posted by Eddie Makuch on Thu, 29 Nov 2012 11:02:07 -0800

Guardians of Middle-Earth Screens

3 new shots posted.

     

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Guardians of Middle-Earth Screens” was posted on Wed, 28 Nov 2012 13:10:04 -0800

Dragon Age III for next-gen in 2014?

EA employee LinkedIn page suggests upcoming role-playing game in development for unannounced future consoles.

When Electronic Arts officially announced Dragon Age III: Inquisition in September, the company did so without specifying platforms. Now, it has been suggested that the upcoming role-playing game, officially due late 2013, could land on still-unannounced next-generation systems from Microsoft and Sony.


The LinkedIn resume of an EA Shanghai employee (spotted by Superannuation) states the scope of Dragon Age III: Inquisition has changed, and it is now planned for next-generation consoles. Additionally, this employee says the game has been “postponed” to 2014.

An EA representative declined to comment.

Dragon Age III: Inquisition is the third entry in BioWare’s role-playing game series. It follows 2009’s Dragon Age: Origins and 2011’s Dragon Age II. In all, the series has sold more than 8 million units.

Last month, BioWare released concept art for Dragon Age III: Inquisition, followed by the first, albeit blurry, screenshot earlier this month.

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Dragon Age III for next-gen in 2014?” was posted by Eddie Makuch on Wed, 28 Nov 2012 12:46:21 -0800

GS News – Metal Gear Solid 4 Xbox 360 debunked

Konami confirms 25th Anniversary Edition is PS3-exclusive, will release next month in UK; no mention of US release.

 

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GS News – Metal Gear Solid 4 Xbox 360 debunked” was posted by andyb on Wed, 28 Nov 2012 12:36:20 -0800

GS News – Dishonored to become franchise

Bethesda says sales of stealth-action game “far exceeding” internal expectations, making future installments likely.

 

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GS News – Dishonored to become franchise” was posted by andyb on Wed, 28 Nov 2012 12:33:40 -0800

Ubisoft details ‘critical’ day-one Far Cry 3 PC patch

Patch 1.01 fixes range of multiplayer, co-op, PVP, map editor, and single-player issues with new action-shooter.

 

When the PC version of Far Cry 3 launches this week in Europe and next week in North America, players will need to download a “critical” patch to fix a number of issues with Ubisoft’s new action-shooter. Patch 1.01 fixes a range of bugs across the game’s single- and multiplayer modes, and more.


The update brings improved stability and performance to Far Cry 3’s multiplayer mode, as well as added options to the game’s online leaderboards. In addition, the patch fixes a voice chat issue that would mute players by default.

Concerning the game’s cooperative mode, patch 1.01 for Far Cry 3 fixes graphical issues on loading screen hints and issues that would prevent maps from showing up the first time a user enters Public co-op. Additionally, the patch makes it so flare gun kills are not considered assist kills and that “health regeneration option no longer has inverted functionality.”

Lastly, Far Cry 3’s day-one patch for PC adds improved stability and performance for the game’s single-player campaign and fixes issues related to “flickering” on certain water textures. Additionally, the update adds a new sound when players zoom in and out of the camera with the mouse scroll button.

For the full Far Cry 3 patch 1.01 notes, check out the official Far Cry 3 website. It is not clear if the same patch will be released for the Xbox 360 and PlayStation 3 versions of the game. A Ubisoft representative was not immediately available to comment.

Far Cry 3 will cast players as Jason Brody, a man stranded on a strange tropical island similar to the setting of the first Far Cry. Gamers will head out into this “savage paradise” and “slash, sneak, and shoot” to survive in a world that has “lost all sense of morality.”

The game was originally targeted to launch in September, but was delayed to December 4 in North America over the summer. It is due out across Europe this week. For more on Far Cry 3, check out GameSpot’s previous coverage.

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Ubisoft details ‘critical’ day-one Far Cry 3 PC patch” was posted by Eddie Makuch on Wed, 28 Nov 2012 11:49:10 -0800

DUST 514 – Vehicles Developer Diary Part 2

Here’s the second half of the DUST 514 Vehicles Developer Diary video.

 

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DUST 514 – Vehicles Developer Diary Part 2” was posted by MikeTao on Wed, 28 Nov 2012 11:40:17 -0800

Naughty Bear: Panic in Paradise – Ghostfacebear Trailer

The Ghostfacebear costume is now available for Naughty Bear: Panic in Paradise.

 

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Naughty Bear: Panic in Paradise – Ghostfacebear Trailer” was posted by MikeTao on Wed, 28 Nov 2012 10:35:40 -0800

Far Cry 3 – Revealed Trailer

This Far Cry 3 trailer gives a tour of the epic storyline, relentless shooter action and its open world.

 

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Far Cry 3 – Revealed Trailer” was posted by MikeTao on Wed, 28 Nov 2012 09:52:34 -0800

Final Fantasy next-gen tech demo took 12 months to make

Square Enix spent six months planning, six months creating four-minute “Agni’s Philosophy” demo running on new Luminous Engine.

 

This summer, Square Enix showed off a next-generation Final Fantasy tech demo called “Agni’s Philosophy,” created using the company’s proprietary Luminous Studio Engine. Now, it has been revealed that Square Enix spent an entire year creating the four-minute spot.


Kotaku translated a Game Watch report that states Square Enix spent six months planning the “Agni’s Philosophy” demo before spending another six months actually developing it.

The Luminous Studio engine is currently in development at Square Enix and is planned to support game consoles, PCs, smartphones, and Web applications.

According to Square Enix, “Agni’s Philosophy” is representative of the level of visual quality Square Enix is hoping to achieve with next-generation games. The demo is focused on a magic-wielding heroine name Agni and is set in a near-future world where ancient sorcery and advanced science coexist.

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Final Fantasy next-gen tech demo took 12 months to make” was posted by Eddie Makuch on Wed, 28 Nov 2012 08:26:03 -0800