Monthly Archives: July 2013

Bungie discusses what Destiny will do better than Borderlands

Design director says upcoming open-world shooter has taken inspiration from Far Cry and Borderlands and gone steps further.

 

Bungie Studios has opened up about what Destiny will do better than other open-world franchises Far Cry and Borderlands. Speaking with Edge, design director Joe Staten said gamers will find “familiar” elements in Destiny, but that the game will advance these systems and features to new levels.


“We are absolutely doing things that would be familiar if you’ve played any kind of open-world game,” Staten said. “I mean… Far Cry, even. We would be idiots if we didn’t look at an awesome game like Borderlands and ask, ‘What are they doing well and how can we try to hit that same ball?’ I have never played a game where I have such a great attachment to my gun as I do in Borderlands.”

Staten explained that Destiny’s social features, like when players come across groups of other people in the in-game world, is unparalleled in online shooters today.

“When we look at a game like that, we look at the things they’re doing well and also at opportunities they might have missed that we can capitalize on,” Staten said. “You can party up with a group of people and then go around with that group, but never in Borderlands are you going to collide with a group of other people doing it too. We don…t do that just once or twice in the game, we do that all the time, everywhere.”

“You see other people on the horizon, hear gunfire over a hill, and see space magic flying behind some trees, and you know… there are other people out here, that [changes everything],” Staten added. “Borderlands right now is: ‘I’m going to walk into that space and we…re going to clear them out and keep going.’ And frankly that’s not just Borderlands, that…s any co-op shooter.”

Destiny launches in 2014 for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. For more, check out GameSpot’s previous coverage.

[ Watch Video ]

Read and Post Comments | Get the full article at GameSpot


Bungie discusses what Destiny will do better than Borderlands” was posted by Eddie Makuch on Wed, 31 Jul 2013 07:35:32 -0700

Batman: Arkham Origins multiplayer mode revealed, not coming to Wii U

Asymmetrical 3 vs. 3 vs. 2 Invisible Predator Online mode developed by Brink studio Splash Damage; won’t be available on Wii U.

 

Warner Bros. Interactive Entertainment today announced the multiplayer mode for Batman: Arkham Origins, revealing it is in development at Brink and Enemy Territory developer Splash Damage, and won’t be available on Wii U.


The online mode–Invisible Predator Online–will be supported on the Xbox 360, PlayStation 3, and PC versions. No mention was made of why the Wii U had been passed over for the game mode, and a Warner Bros. representative could not be reached for comment at press time.

The asymmetrical 3 vs. 3 vs. 2 mode meshes traditional Arkham gameplay with third-person shooter mechanics, according to Warner Bros.

The game mode supports eight players divided into three groups: three thugs from Joker’s gang taking on three members of Bane’s group, while Batman and Robin attempt to take out members of both criminal groups.

GameSpot recently went hands-on with the Invisible Predator Online mode for Batman: Arkham Origins. For more, check out GameSpot’s impressions.

Batman: Arkham Origins launches October 25 for Xbox 360, PlayStation 3, Wii U, and PC. It features an expanded Gotham City and is set years before the events of the original games. The game is in development at WB Games Montreal, not Rocksteady Studios.

A portable version, Batman: Arkham Origins Blackgate, is in development at Armature Studio for PlayStation Vita and 3DS. The game launches alongside the console versions on October 25.

[ Watch Video ]

Read and Post Comments | Get the full article at GameSpot


Batman: Arkham Origins multiplayer mode revealed, not coming to Wii U” was posted by Eddie Makuch on Wed, 31 Jul 2013 07:07:15 -0700

Take-Two hints at Red Dead Redemption 2

CEO Strauss Zelnick says Western has potential to be “permanent” franchise, like James Bond.

 

During a recent earnings call, Take-Two CEO Strauss Zelnick teased a sequel to 2010’s critically acclaimed Red Dead Redemption, saying he believes the game has the potential to be a “permanent” franchise, similar to the James Bond series.


“It’s been our goal not just to preserve and grow the Grand Theft Auto franchise, but also to build other franchises that we think can be permanent, whether that’s the Red Dead franchise or the Borderlands franchise or the BioShock franchise or others, Civilization, for example,” Zelnick said.

The executive also claimed that Take-Two has a unique approach to building franchises compared to its competitors. In his view, it is smarter to make “permanent” franchises that consumers will continually spend time and money on over the years instead of “making hay while the sun shines.”

“Our goal is to try to create permanent franchises, that’s the unique goal in the industry. Our competitors do not see it that way. Our competitors’ view is that our franchise will have a certain life, and at the end of that life, you move onto the next thing, so you better make hay while the sun shines,” Zelnick said. “Our view is to the contrary. The best franchises are permanent franchises. Outside of our business you can look at James Bond, for example.”

Red Dead Redemption was released in May 2010 to nearly universal praise. The game was developed primarily by Rockstar San Diego and is a spiritual successor to 2004’s Red Dead Revolver, which Rockstar Games purchased from Capcom in 2002 after its cancellation.

If the Red Dead Redemption franchise is to return, it could be one of the multiple next-generation games Take-Two currently has in development. In May, CEO Strauss Zelnick said, “We also have a extraordinary pipeline of titles in development for next-generation platforms, including groundbreaking new intellectual property and releases from our proven franchises.”

[ Watch Video ]

Read and Post Comments | Get the full article at GameSpot


Take-Two hints at Red Dead Redemption 2” was posted by Eddie Makuch on Wed, 31 Jul 2013 06:40:06 -0700

Batman: Arkham Origins – Multiplayer Trailer

It’s 3 vs 3 vs 2. Check out the new multiplayer mode in this latest trailer for Batman: Arkham Origins.

 

Read and Post Comments | Get the full article at GameSpot


Batman: Arkham Origins – Multiplayer Trailer” was posted by Gajan Kulasingham on Wed, 31 Jul 2013 06:00:00 -0700

Capcom profit falls 37 percent

Publisher reports net income for the latest quarter decreases to …828 million; Resident Evil: Revelations “basically achieved” projected sales.

 

Capcom today announced financial results for the quarter ended June 30, revealing net income decreased to ¥828 million ($8.4 million), down 37.3 percent year-over-year. Net sales also fell for the quarter, sliding 6.2 percent to ¥17.5 billion yen ($177.8 million)


During the April-June quarter, Capcom said Resident Evil: Revelations “basically achieved” projected unit sales at 900,000 copies, while Dragon’s Dogma: Dark Arisen achieved “solid sales” of 550,000 copies in the company’s digital content business.

Lifetime Resident Evil franchise sales now stand at over 57 million units, across 86 released titles to date.

“Consolidated financial results for ended June 30, 2013 was decreased in sales and all profits from the same term last year, because of the lower ASP for the package software and the lack of major titles for the mobile contents in the Digital Content business,” Capcom said.

Online game Monster Hunter Frontier G performed “strongly,” Capcom said, while Taiwanese browser game Onimusha Soul “enjoyed a successful launch,” according to the company.

[ Watch Video ]

Read and Post Comments | Get the full article at GameSpot


Capcom profit falls 37 percent” was posted by Eddie Makuch on Wed, 31 Jul 2013 05:08:33 -0700

Major fighting game tournaments to standardize ruling for player collusion

New rule states that any form of collusion is cheating; players intentionally underperforming will be disqualified immediately.

 

Major tournament directors who represent events like the Ultimate Fighting Game Tournament and Final Round will be standardizing rules against player collusion.


A scene at Evo 2k13. (courtesy of Evolution Championship Series)

A scene at Evo 2k13. (courtesy of Evolution Championship Series)

According to a Shoryuken report, any form of collusion between competitors is considered cheating. Tournament directors who catch any competitor intentionally underperforming can disqualify them immediately.

The following North American tournaments that have agreed to this ruling include the Evolution Championship series and all Road to Evo events, Big E Gaming events like Winter Brawl, Canada Cup Gaming, Community Effort Orlando, Civil War, East Coast Throwdown, The Fall Classic, Final Round, Level|Up events, MTLSF events, Northwest Majors, Shadowloo Showdown, NorCal Regionals, Toronto Top Tiers events, Treta Championship, and the Ultimate Fighting Game Tournament.

The report also said that fighting game community sites Shoryuken and EventHubs had come to an agreement to only cover events that enforce the collusion rule. Other supporters of the new ruling include peripheral manufacturer Mad Catz.

For more information on recent fighting game events, check out GameSpot’s coverage on Evo 2k13.

[ Watch Video ]

Read and Post Comments | Get the full article at GameSpot


Major fighting game tournaments to standardize ruling for player collusion” was posted by Jonathan Toyad on Tue, 30 Jul 2013 23:06:32 -0700

Capcom’s Matt Dahlgren talks about eSports, Capcom Cup, and More

Slasher chats with Matt Dahlgren to learn more about Capcom’s views on eSports, the upcoming Capcom Cup, and more at EVO 2013.

 

Read and Post Comments | Get the full article at GameSpot


Capcom’s Matt Dahlgren talks about eSports, Capcom Cup, and More” was posted by Erick Tay on Tue, 30 Jul 2013 22:10:57 -0700

Air Conflicts: Vietnam Screens

10 new shots posted.

     

Get the full article at GameSpot


Air Conflicts: Vietnam Screens” was posted on Tue, 30 Jul 2013 17:05:13 -0700

Air Conflicts: Vietnam Screens

20 new shots posted.

     

Get the full article at GameSpot


Air Conflicts: Vietnam Screens” was posted on Tue, 30 Jul 2013 16:55:32 -0700

GS News – Bioshock Infinite DLC, CliffyB stands up for Fez II dev

Bioshock Infinite DLC details are finally revealed, Cliff Bleszinski asks Phil Fish to come back to gaming and The Witcher 3 could redefine open world games!

 

Read and Post Comments | Get the full article at GameSpot


GS News – Bioshock Infinite DLC, CliffyB stands up for Fez II dev” was posted by Edmond Tran and Jessica McDonell on Tue, 30 Jul 2013 16:00:00 -0700