Monthly Archives: September 2013

NBA 2K14 – LeBron James TV Spot

Step into the world of next-gen NBA 2K in our new NBA 2K14 TV Spot, featuring King James himself.

 

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NBA 2K14 – LeBron James TV Spot” was posted by Marco Martinez on Mon, 30 Sep 2013 14:17:15 -0700

Assassin’s Creed IV: Black Flag – Pirate Heist Trailer

Set sail with Captain Edward Kenway and his band of rogues in Assassin’s Creed IV: Black Flag.

 

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Assassin’s Creed IV: Black Flag – Pirate Heist Trailer” was posted by Sarah Lynch on Mon, 30 Sep 2013 09:00:00 -0700

Returning to Eden in Assassin’s Creed IV: Black Flag

Kevin VanOrd dons Edward Kenway’s pirate garb to discover how much the newest Assassin’s Creed hero has in common with his ancestors.

     

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Returning to Eden in Assassin’s Creed IV: Black Flag” was posted by Kevin VanOrd on Mon, 30 Sep 2013 09:00:00 -0700

GTA parent publisher among new Twitch investors

Take-Two Interactive joins new group of investors for streaming video platform in just-announced round of $20 million funding.

 

Gamer-focused streaming video company Twitch today announced that it had secured $20 million in new Series C funding from a round of investors that includes Grand Theft Auto parent publisher Take-Two interactive.


The $20 million investment was led by Thrive Capital, with additional participation from WestSummit Capital and Take-Two Interactive. Additional funds from existing investors like Alsop Louie Partners and Bessemer Venture Partners were also included.

Details regarding specific levels of participation in the overall $20 million were not disclosed.

According to Twitch, this new funding will allow the company to “continue scaling its sales division and infrastructure to meet the demand of its rapidly growing viewership.” Twitch had 45 million unique visitors in September 2013.

In addition to supporting the expansion of the Twitch Media Group sales division, the $20 million in funding will help ensure the platform’s infrastructure is ready for the launch of the Xbox One and PlayStation 4 in November.

Twitch broadcasting and viewing will be supported on both next-generation systems.

Grand Theft Auto V launched earlier this month, generating $800 million in 24 hours and $1 billion in three days. The game’s multiplayer component–GTA Online–launches tomorrow as a free download.

Developer Rockstar Games is expecting numerous hiccups and issues to accompany the launch.

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GTA parent publisher among new Twitch investors” was posted by Eddie Makuch on Mon, 30 Sep 2013 08:21:36 -0700

Bungie teases Destiny preorder bonuses

Developer says “there most certainly will be” different bonuses for those who reserve upcoming game; announcement could be made soon.

 

Bungie Studios has teased that not only will there be preorder bonuses for shared-world shooter Destiny, but they could be unveiled shortly.


Asked in the latest (and potentially final) Mail Sack if there will be different preorder bonuses for Destiny, the studio said, “There most certainly will be. We’ll tell you all about them before you even have the chance to ask again.”

“You may want to turn your gaze to the stars. We’ve been busy. Stay tuned.”

Destiny–which requires an Internet connection–is currently in development for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. The game will be released in 2014 published by Activision Publishing.

Last week, Bungie Studios design director Joseph Staten–who co-created the Destiny universe–left the company after 15 years.

Bungie Studios will release a new gameplay trailer for Destiny tomorrow, October 1. The trailer will be set in a destination that fans have been asking to see for the first time, community manager “Deej” said.

“We’ll also have some exciting announcements if you’re looking to suit up and explore our new frontier. Stay tuned!”

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Bungie teases Destiny preorder bonuses” was posted by Eddie Makuch on Mon, 30 Sep 2013 07:29:34 -0700

Sony on PS4 vs. Xbox One — "A marathon, not a sprint"

UK managing director Fergal Gara says “format war” is a long-haul effort; PS4 as a platform “can and will evolve.”

 

The battle between PlayStation 4 and Xbox One is a long-haul effort, according to Sony UK managing director Fergal Gara. Speaking with Eurogamer, the executive said Sony is confident in its launch position, but acknowledged that release this November is just the beginning.


“This format war, if you want to call it that, is a marathon, not a sprint,” Gara said. “We’re coming out of the blocks in a strong position, but we’re conscious that is nowhere close to job done, and we have to continually improve the proposition, proving what PS4 represents.”

Gara said Sony has a history of doing just that. The PlayStation 3 launched sixteen months after the the Xbox 360 and at a steeper price. Yet over the platform’s lifecycle, it has caught up to Microsoft’s console in terms of overall shipments worldwide, a process that “took a lot of hard graft,” Gara said.

“You’ve got to start good and keep on your toes. PS4 is a platform that can and will evolve. It will be great on day-one but it will be far better in year two and year three as expectations rise and ideas are generated and these new tools are executed,” he said. “That’s the way to win. And obviously the gameplay and the core experiences are hugely pivotal to that. They are going to start really strong, but they have to continue to grow and continue to improve.”

The PS4 and Xbox One launch worldwide in November. According to a new Reuters poll, more shoppers in the United States are interested in the PS4 than the Xbox One.

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Sony on PS4 vs. Xbox One — “A marathon, not a sprint”” was posted by Eddie Makuch on Mon, 30 Sep 2013 05:43:06 -0700

PS4 beating Xbox One in US poll

According to new Reuters/Ipsos poll, more shoppers in the United States are interested in Sony’s console than Microsoft’s; 64 percent not planning to buy any new hardware at all.

 

The PlayStation 4 has an edge over the Xbox One in terms of interest among United States shoppers, according to a new
Reuters/Ipsos poll.


Asked about interest in dedicated game devices, 26 percent of 1,297 people surveyed through an online poll last week said they are likely to purchase a PS4 compared to 15 percent for the Xbox One.

The gulf between the two platforms grows for those below the age of 40, with 41 percent choosing the PS4 versus 27 percent for the Xbox One. The poll was conducted September 23-27.

Reuters acknowledged that poll is based on a “limited sample,” but said the results could “potentially point to a lopsided battle during the crucial holiday season.”

Sony disclosed at Gamescom last month that the PS4 had seen more than 1 million preorders. Microsoft has not revealed specific figures, but said preorders for the Xbox One have exceeded those of the Xbox 360, which was released eight years ago.

Microsoft and Sony may have a tough time selling consoles at all this holiday, as 64 percent of total respondents said they would not buy any new game-specific hardware at all when presented with options like next-generation hardware, the Nintendo 2DS, and Valve’s “Steam Box” prototype.

The PS4 ($400) goes on sales November 15, while the Xbox One ($500) launches November 22.

The Reuters/Ipsos poll also revealed data about the Wii U, which has struggled since launch late last year. Of the 1,297 respondents, just 3 percent said they currently play games on Wii U, compared to 20 percent for Xbox 360, 20 percent for PC, and 18 percent for PS3.

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PS4 beating Xbox One in US poll” was posted by Eddie Makuch on Mon, 30 Sep 2013 05:17:55 -0700

Batman: Arkham Origins I Am the Knight and Initiation DLC detailed

Arkham Origins to get permadeath difficulty setting and single-player DLC set in Asia.

 

Warner Bros. Games Montreal’s upcoming Dark Knight adventure Batman: Arkham Origins will feature a permadeath difficulty mode, the studio has revealed, alongside new information about the game’s prequel DLC set in Asia.


Speaking to Eurogamer, producer Guillaume Voghel revealed more about the one life and no saves I Am the Knight difficulty, which opens up after players complete the game and then its New Game Plus mode.

“The main narrative arc and side missions last about 12 hours,” he said, “and then you have all the collectibles. To get 100 per cent of that will take much, much longer. We have a new difficulty level, New Game Plus is coming back–that’s really difficult–and when you’re done with that there’s I Am The Night mode–which is no saves and one life.”

Voghel also confirmed that the game’s Initiation DLC will offer a single-player campaign set in Asia, with Bruce Wayne training to become Batman.

“You play as Bruce Wayne learning to be a ninja,” said Voghel. “That’s a really cool one. Narratively there’s some added content that will give players a little more background story.”

Initiation will be included in Batman: Arkham Origins’ $19.99 season pass, along with four other pieces of downloadable content. Three DLC packs have been confirmed as skins, with the last pack yet to be confirmed. The game will also feature Knightfall DLC exclusive to the PlayStation 3.

Part of the Initiation DLC will feature Batman proving himself to his teacher, Kirigi, who also trained Ra’s al Ghul’s League of Assassins.

“[But] it’s not League of Assassins, it’s ninja-related,” Voghel added. “It’s when he learned to be a ninja and learned those techniques. He goes to a monastery–custom content was created for the DLC. You’ll be in Asia in the monastery. The team did a great job on that, it looks really good.”

Batman: Arkham Origins will be released for Xbox 360, PlayStation 3, PC, and Wii U on October 25.

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Batman: Arkham Origins I Am the Knight and Initiation DLC detailed” was posted by Martin Gaston on Mon, 30 Sep 2013 02:32:13 -0700

EA and CLC to pay $40 million in student-athlete settlement – Report

New York Times report reveals sum of high-profile settlement announced this week.

 

The Electronic Arts and Collegiate Licensing Company settlement deal announced yesterday for former college players amounts to $40 million, according to a new report from The New York Times.


Michael Hausfeld, a lawyer for the players, confirmed the $40 million figure to The New York Times, but said he was not sure how the money would be divided.

“We have to come up with a plan of distribution, and that’s what we are working on now,” Hausfeld said.

The settlement deal is expected to affect more than 100,000 current and former college players who have appeared in EA-produced basketball and football games.

Representative for Electronic Arts and the Collegiate Licensing Company declined to comment today when approached by The New York Times.

Following the settlement announcement yesterday, EA Sports canceled its 2014 next-generation college football game and said the company is evaluating its options for the future of the brand.

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EA and CLC to pay $40 million in student-athlete settlement – Report” was posted by Eddie Makuch on Fri, 27 Sep 2013 16:32:26 -0700

EA and CLC to pay $40 million in student-athlete settlement – Report

New York Times report reveals sum of high-profile settlement announced this week.

 

The Electronic Arts and Collegiate Licensing Company settlement deal announced yesterday for former college players amounts to $40 million, according to a new report from The New York Times.


Michael Hausfeld, a lawyer for the players, confirmed the $40 million figure to The New York Times, but said he was not sure how the money would be divided.

“We have to come up with a plan of distribution, and that’s what we are working on now,” Hausfeld said.

The settlement deal is expected to affect more than 100,000 current and former college players who have appeared in EA-produced basketball and football games.

Representative for Electronic Arts and the Collegiate Licensing Company declined to comment today when approached by The New York Times.

Following the settlement announcement yesterday, EA Sports canceled its 2014 next-generation college football game and said the company is evaluating its options for the future of the brand.

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EA and CLC to pay $40 million in student-athlete settlement – Report” was posted by Eddie Makuch on Fri, 27 Sep 2013 16:32:26 -0700