Monthly Archives: April 2014 - Page 2

World’s first video game stadium gets underway

This is a stock image from MLG, not the new MLG Arena

The eSports scene continues to grow. Major League Gaming announced plans this week to build the world’s first “MLG Arena,” a 15,000-seat stadium on Hengqin Island, which is off the coast of popular gambling hot-spot Macau.

MLG announced the news Thursday, in partnership with Lai Fung Holdings Limited and eSun Holdings Limited. The new MLG Arena, located in what the company is calling the “V-Zone,” is planned as the centerpiece of an $18 billion “Creative Culture City” initiative for the Hengqin Island.

In addition to operating as the site of the first-ever MLG Arena, the V-Zone is going to include an expo area for game developers to feature new and upcoming games, as well as gaming-themed restaurants and retail shops. The MLG Arena is scheduled to open in 2017, though no images of the stadium have been released.

MLG says Hengqin is an ideal location for its first stadium because it’s located just five minutes from Macau, 30 minutes from Hong Kong, and within 100km of five international and domestic airports. In addition, the Chinese gaming market is massive. The number of gamers in the country has now surpassed the total number of American citizens, according to data from research firm EEDAR.

MLG’s expansion to China represents the eSports company’s second major international news this year, following the launch of MLG Brasil in February. Additional details about the MLG Arena in Hengqin, the V-Zone itself, and further international expansion will be announced in the months ahead, MLG said.

The League of Legends World Championship Finals are held at Los Angeles’ massive Staples Center, while MLG typically holds its events at various convention centers. There’s no word yet if MLG or any other eSports company plans to open a video game-specific arena in the US.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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New Dragon Age: Inquisition screenshots, class details released

It’s been an exciting week for Dragon Age fans. After BioWare showed off the gender-neutral box art for Dragon Age: Inquisition and announced an October 7 release date, the developer has now released a bevy of beautiful new screenshots and provided official descriptions for the game’s three classes.

Some of the screenshots are captures from the game’s new trailer, but others are entirely new. You can see all of the new Dragon Age: Inquisition images in our gallery or through the game’s website.

As for the three Dragon Age: Inquisition classes (Warrior, Mage, Rogue), BioWare says each has their own unique set of abilities, weaponry, special moves, and class-reactive story content. In addition, as your character grows, you’ll be able to choose a specialization.

Below are official descriptions of the three classes, courtesy of BioWare. Notably, each has three specializations, but BioWare has only disclosed details of one of these for each of three classes.


Battle-hardened and masters of close combat, warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don’t deflect with their shields.

Warrior Champion specialization:

Champions are defenders and protectors, and when a warrior trains in the champion’s tradition, he or she becomes unstoppable. Champions use their armor, weapon and awareness to shrug off incoming attacks while holding critical positions on the battlefield and protecting allies in the process.


Those who can tap into the raw energy of the Fade and block the whispering temptations of demons are truly exceptional. When they turn that mental focus onto the field of war, they can be truly terrifying opponents. Rains of fire, walls of ice, or even the ability to heal allies make up a mage’s toolkit. Most employ considerable skills rendering foes not only weakened, but also vulnerable to physical attacks, setting up opportunities for their teammates to exploit.

Mage Knight Enchanter specialization:

Among the Circles of Magi, only a few mages have the strength of will necessary to focus their energy inward. Wrapped in protective magics and wielding blades of arcane force, the Knight Enchanters are rare, but inspiring sights as they lead the charge into enemy ranks.


Armed with bows, daggers, and any number of dirty tricks, the rogue’s primary focus is damage: tearing foes down one at a time with systematic efficiency. Rogues commonly use a mixture of stealth and mobility to reach positions of advantage, be it a sniper’s perch away from enemy blades or behind an unsuspecting mage. Deadly and resourceful, rogues can tip the balance of any strategic assault.

Rogue Artificer specialization:

Intricate mechanisms are the core of the artificer’s craft: Deadly traps; Distracting contraptions; Marvels of engineering turned to deadly purpose. If an artificer is standing at the far end of a seemingly innocuous stretch of the battlefield, you should find another path. If he or she is smiling? Best just to hope your affairs are in order.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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ArcheAge – Now Playing

Erick Tay gives us a fresh look at the new fantasy sandbox MMO – ArcheAge!

Just Cause developer’s Mad Max game delayed to 2015

Just Cause developer Avalanche Studios today announced that its upcoming car-combat game Mad Max has been delayed from 2014 to 2015.

The new 2015 date was announced as part of a new UK trailer for the game. The North American version of the same trailer did not show the new date, but a Warner Bros. representative told GameSpot, “Yes, 2015 is the official release window for Mad Max.”

No explanation for the Mad Max delay was provided. Mad Max was announced during E3 2013 last summer and was originally intended to launch this year across Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC.

The new Mad Max trailer focuses on Max’s car, the Magnum Opus. Legendary custom-bike shop West Coast Customs is building a real-world version of the car and we’ll get to see it this Sunday on West Coast Customs at 7 p.m. PDT.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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Mad Max – Magnum Opus Trailer

Mad Max hits the post-apocalyptic road behind the wheel of the Magnum Opus.

The Last Of Us gets crushingly tough difficulty mode next month

Naughty Dog has announced that the Grounded DLC for its acclaimed PlayStation 3 action game The Last of Us–which includes a new and crushingly challenging difficulty mode–will arrive the week of May 5 across the world.

The Grounded DLC was announced last month and one of its main offerings is a new, uber-hard single-player difficulty mode called Grounded Mode. “The AI is relentless, smart, and brutal, and survival will be near impossible,” Naughty Dog says. This mode is included with the $20 Last of Us Season Pass or it can be purchased for $5.

The DLC, which is the final expansion included with the Season Pass, also packs in the Reclaimed Territories Map Pack ($10 separately). This includes four new maps: Wharf, Capitol, Coal Mine, and Water Tower.

The Grounded expansion also adds a new weapon bundle ($6 separately), skills bundle ($4 separately), and a free gun–the Full-Auto Rifle–for all players. The Last of Us DLC pass will remain available for purchase until May 13, after which you’ll need to buy everything separately–and for a premium.

You could also wait for The Last of Us Remastered, which includes the main game and previously released DLC for $60 when it launches later this year on the PlayStation 4.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email

Star War MMO The Old Republic delays its next expansion

BioWare announced this week that the latest expansion for MMO Star Wars: The Old Republic, called Galactic Strongholds, has been delayed from June to August.

“When playing early builds of Galactic Strongholds it became that clear that our June Early Access date was simply not enough,” senior producer Bruce Maclean said in a blog post on the game’s website. “For this to truly feel like an expansion, it needs to include the full set of features, including those originally coming later in the year.”

What this means is that BioWare has shifted the start-date for Subscriber Early Access to Galactic Strongholds from June 24 to August 19. Moving the date back allows BioWare to “deliver to you the most features at the highest level of quality,” Maclean said.

“The result will be a far more compelling experience, including additional features such as the ability to place your vehicles and pets in your Stronghold and for Guilds to conquer planets,” he added.

The additional development time allows BioWare to add the following elements to the Galactic Strongholds expansion:

  • Conquest Events: use the power of your Stronghold to dominate these events and earn rewards
  • Guild Flagships will now offer expanded functionality for Guilds:
    • Provide powerful buffs to Guild members from orbit
    • Transport entire groups to your personal coordinates instantaneously
    • Compete in Conquest Events to conquer entire planets
  • New Stronghold: Tatooine Homestead
  • Vehicles, Mounts, Pets, and Companion Characters can be placed as decorations in Strongholds

The original Galactic Strongholds feature-list:

  • 3 unique Player Strongholds, one on each Capital World plus the Nar Shaddaa Sky Palace
  • 2 faction-specific Guild Flagships (Valor-class Cruiser for the Republic and Harrower-class Dreadnaught for the Empire)
  • Legacy Stronghold Storage
  • Ability to gain Prestige tracked on Prestige Leaderboards
  • Hundreds of Decorations to discover and collect

The Galactic Strongholds expansion for The Old Republic will launch for Preferred players in September and then for all free players in October.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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After Just Cause 3 domain appears, Avalanche says it has "very exciting stuff" to show shortly

One day after it was discovered that a brand protection company used by Square Enix privately registered a domain name for Just Cause 3, series developer Avalanche Studios has teased that it will make an official announcement of some kind very soon.

“We have very exciting stuff that we’ll be ready to show shortly,” Avalanche Studios founder Christofer Sundberg said on Twitter. “Thank you all for your patience.”

The “exciting stuff” Sundberg is referring to may not even be a third entry in the Just Cause series. After all, Square Enix registered Just Cause 4 domain names in 2012, and of course nothing ever came of that. Still, Just Cause 3 is rumored to be on display during E3 2014 this summer.

Avalanche has a number of a projects in the works. In addition to a new game to be published by Square Enix (believed to be Just Cause 3), the company is working on a new Mad Max game and a title based on a comic book franchise. Avalanche is also producing an unannounced mobile game.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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Sony taking PS4 on the road for its "Road To Greatness" tour

Sony is taking the PlayStation 4 and PlayStation Vita on the road for a new nationwide tour that it is calling “Road To Greatness.”

The multi-city event kicks off today at the Stagecoach Music Festival in Indio, California, and makes stops at other music events like Rock on the Range (May 16-18) and Summerfest (June 25-July 6) , as well as the NASCAR Sprint Cup Series May 9-10 in Kansas City.

The full schedule is below, and more events will be added in the future, Sony says. Right now, there are only two events scheduled for locations east of the Mississippi River: the Beale Street Music Festival (Memphis, TN) and Rock on the Range (Columbus, OH).

As part of the Road To Greatness tour, you’ll get to go hands-on with “dozens” of new and unreleased PS4 and PS Vita games (none were named) and also compete in tournaments to win special PlayStation prizes.

Sony’s Road To Greatness tour comes after Microsoft already held a far more extensive worldwide tour leading up to the launch of the Xbox One in November. Microsoft’s tour hit dozens of cities in the United States as well as many international destinations.

Event Date Location
Stagecoach Music Festival April 25-27 Indio, CA
Beale Street Music Festival May 2-4 Memphis, TN
NASCAR Sprint Cup Series May 9-10 Kansas City, KS
Rock on the Range May 16-18 Columbus, OH
Rocklahoma May 23-25 Tulsa, OK
Free Press Summer Festival May 31-June 1 Houston, TX
Country Jam June 19-22 Grand Junction, CO
Summerfest June 25-July 6 Milwaukee, WI
MLB FanFest July 11-15 Minneapolis, MS

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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Watch as PS4 heads Shuhei Yoshida and Mark Cerny talk all-things PlayStation

At the beginning of the month, PlayStation Worldwide Studios president Shuhei Yoshida and PlayStation 4 lead system architect Mark Cerny spoke at length about the history of PlayStation during a public chat at the Computer History Museum in Mountain View, Calif.

Now, that video has been published online.

In the 80+ minute video, Yoshida and Cerny discuss their decades-long partnership and experience in the game business. The talk also touches on how Yoshida came to take up his current role at PlayStation, the evolution of gaming software and hardware, and the state of the industry overall.

It’s an illuminating talk and well worth any PlayStation fans’ time, if you can spare it.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email